Go: Support for Generic Methods

(github.com)

59 points | by f311a 5 hours ago

6 comments

  • kardianos 1 hour ago
    This is great. Will be useful for data access methods!

    As for the detractors, from the first generics proposal this was called out as a "not now", not never. There were questions of implementation. They aren't a super large team, and they try to do things incrementally and do them well.

    • dude250711 38 minutes ago
      Gophers are usually quite fast, perhaps an elderly turtle would be a better mascot?
      • rob74 29 minutes ago
        In day-to-day usage, the (fast) compilation speed matters much more than the (slow) implementation of new features.
        • christophilus 9 minutes ago
          I totally agree, but I'd go further and argue that slow implementation of new features is itself a desirable trait. It's one of the reasons why why I like both Go and Clojure.
  • h1fra 1 hour ago
    slowly implementing all the things they said we didn't need
    • CamouflagedKiwi 33 minutes ago
      They didn't say they never wanted to do generics, but that they did want to take their time and do them right.

      Debatable how much they have been "right", although this gets them somewhat closer. And I think they have not been "wrong" in the ways they wanted to avoid (they referenced some issues with Java generics as prior art, although I forget the details).

    • TheChaplain 1 hour ago
      It's not a bad thing to realize that one can be wrong and then strive for change.
      • a-french-anon 1 hour ago
        Maybe, but personally I've become quite tired of programming languages "organically grown" as opposed to properly designed the first time. After a good decade of C then C++, I found ANSI CL (despite being a massive compromise and unfinished) much more coherent and complete than both.
        • bbkane 1 hour ago
          I know Go is justly criticized for many of its design decisions, but it still feels well-designed and "small" to me in day to day usage when many other languages don't.
        • xscott 56 minutes ago
          Scheme is (or at least was) coherent. You don't need to look any further than set/setf/setq to see that Common Lisp is "organically grown" from the fertilizer of a committee. CL does it's best to make every other lisp more attractive.
          • rootnod3 52 minutes ago
            Which Scheme are we talking about? R5RS? R7RS-small? R6RS? With SRFIs? Without? Which scheme? Is it `(library...)` or `(define-module...)`?
            • xscott 41 minutes ago
              Heh, I'd probably take R4RS with define-syntax :-)
        • ndr 1 hour ago
          "Any sufficiently complicated C or Fortran program contains an ad hoc, informally-specified, bug-ridden, slow implementation of half of Common Lisp."

          -- Greenspun's tenth rule

          He had some lack of conviction to scope it so narrowly.

        • rootnod3 51 minutes ago
          ANSI CL is such a breath of fresh air nowadays. Does what you need, doesn't get in your way, comes with batteries included. And conditions are just god-tier.
        • ramon156 1 hour ago
          So which language had it right from the start? is there a language that has a very low rewrite status?
          • bbkane 1 hour ago
            I'd particularly like examples of statically typed languages that "got it right" (since I love me my types)
            • galangalalgol 34 minutes ago
              Ocaml maybe? Multi threading didn't seem necessary and introduced the possibility of data races.
          • maccard 1 hour ago
            That’s whataboutism - no language is perfect, but given when go released it’s fair to hold them to a higher standard than languages what were designed 25 years earlier.

            As an aside - D, Zig, Rust, even typescript got most of the lessons learned from C right

        • boxed 18 minutes ago
          I liked Objective-C (except the C parts). Such a breath of fresh air coming from C++ which was grown like a cancer with tons of features and you felt trapped by every one of them.

          Objective-C in contrast was a very few additions thoughtfully added that composed cleanly and freed the programmer to actually get things done.

      • maccard 1 hour ago
        There’s a fine line between being willing to change your mind and getting the basics wrong. Go has repeatedly gotten the basics wrong.
        • whoiskevin 51 minutes ago
          Declaring a highly successful language as having the basics wrong means that you are not correct about the basics that were needed.
          • n6242 10 minutes ago
            By that logic Windows would be the best operating system ever and perfect in every way, and anyone who disagrees must be wrong about how an OS should be.
            • hocuspocus 5 minutes ago
              And Javascript and Python the best languages.
          • maccard 35 minutes ago
            Something can be highly succesful in spite of having glaring design flaws. Nobody is claiming go isn't wildly succesful, but it's _in spite_ of these issues. It was clear over a decade ago that iota, gopath, and lack of generics were massive kneecaps to the language; go changing it's mind on those things isn't progress it's just getting the fundamentals wrong.

            A good example of where they're kind of stuck is date formatting - it's stupid, unclear, and likely a mistake, but it's not a fundamental flaw; it's just a quirk.

            • 9rx 15 minutes ago
              Why is iota a massive kneecap to the language? It is semantically identical to enum in C and Typescript.

              The trouble is that Rust is older than Go and it was already confusing people into thinking enums and sum types are the same thing, so by using slightly different syntax, iota, Go avoided the whole confusion of users thinking that enums would behave like sum types instead of actual enums.

              Is your attempt at making a point that not having sum types is the massive flaw? Sum types are a useful construct, to be sure, but there are plenty of good languages without them. That's more on the design quirk end, realistically.

              • maccard 2 minutes ago
                > Why is iota a massive kneecap to the language? It is semantically identical to enum in C and Typescript.

                iota is a massive kneecap _because_ it's semantically identical to enum in C and Typescript.

                > Is your argument actually that not having sum types is the massive flaw? Sum types are a useful construct, to be sure, but there are plenty of good languages without them. That's more on the design quirk end, realistically.

                In a dream world sure we'd have full blown sum types (and that would give a result type which would also solve a lot of the nil-interface-combined-with-error-handling issues that I've ran into when working with go), but I can forgive that. The problem is this - https://www.zarl.dev/posts/enums

              • jolux 4 minutes ago
                Rust is technically older than Go, but who was actually using it when Go 1.0 came out in 2012? Rust 1.0 wasn’t until 2015.
                • 9rx 1 minute ago
                  The social landscape doesn't depend on anyone actually using it. However, 1.0 isn't a significant milestone like you suggest either. For a current example, Zig is relatively popular despite not yet reaching 1.0.
          • jeswin 35 minutes ago
            It's a highly successful language because (1) it was backed by Google, and (2) created by Robert Griesemer, Rob Pike, and Ken Thompson.

            If it came out of anywhere else, it might have struggled even to hit the homepage here.

            • amazingamazing 34 minutes ago
              This logic is easily shown to not hold. Why isn't Carbon, Dart, etc. not really popular then?
              • voidfunc 11 minutes ago
                Its just bitter dorks bitter their pet language with cutting edge programming abstractions didnt make it to the big leagues.
          • boxed 18 minutes ago
            The basics of a programming language were wrong. The basics of marketing were very right. Those are not the same.
          • OtomotO 9 minutes ago
            cough JavaScript cough
          • 9rx 39 minutes ago
            An engineer, of course, understands that there is no such thing as "wrong", only different tradeoffs, but with the rise of "vibe coding" you don't need to be an engineer to play in the world of programming anymore.
        • Jleagle 1 hour ago
          Sounds like you want this feature, and you just got it. Not sure how that's wrong. You don't add in every feature from the start.
          • maccard 1 hour ago
            I wanted it 10 years ago.
      • tux3 1 hour ago
        I don't think anyone admitted any wrong or had any big change in philosophy. It's always a good thing to learn something along the way. But the current message seems to be that this was the plan all along, and it just took some time to design properly.

        Of course adding generics is not something that every language needs to do. Scripting languages like Ruby don't really need this style of generics. It doesn't fit the design of the language, and it's not even clear what that would look like in Ruby.

        But static typing with generics does solve a recurring problem, and we've seen some real convergence towards type hints and type systems even in staunchly dynamic scripting languages. Modern Javascript is now mostly Typescript, and they've successfully retrofitted a very advanced type system in the last place I would have expected 20 years ago.

        • galangalalgol 1 hour ago
          Type hinting seems like the worst of both. You pay the cost on refactor to go change them all, where dynamic typing or static type inference avoid that. You also don't have any of the benefits of static or dynamic typing. My strong preference is static typing with good inference and an ide that shows the inferred types everywhere when asked. Dynamic typing can make some tasks dramatically easier, I'm just not capable of using them without making hideous mistakes.
      • layer8 40 minutes ago
        It’s still annoying ~20 years after Java did the same mistake of not including generics, which was already clear to many people with C++ experience back then.
    • 9rx 58 minutes ago
      Of course, if you go back and watch the original Go announcement it said that it would need generics once they figured out how to do it. And when the first version of generics landed it was said that generic methods would be added later, once they figured out how to do it. So that isn't applicable here. The need was always recognized.
  • reactordev 38 minutes ago
    This resolves a big gap in generics for most people coming from other languages to go so I completely approve this direction. Not saying use it everywhere but if you must use it, it’s better to have it on the struct than call a module level generic func.
  • nasretdinov 52 minutes ago
    Lack of generic methods was really surprising to me when I was first trying to use generics in Go. Nice to see it being actually implemented
  • throwpikerob 7 minutes ago
    A sad day for Go, the pHDs have won, simplicity has died.
  • binary132 26 minutes ago
    Chasing a perceived gap between language features and user expectations has been and continues to be the greatest error in the leadership of Go.