> the fossil record in this area comprises both extant and extinct deep-diving beaked whales. Isotopic dating shows that whale falls in this region have occurred since at least 5.3 million years ago
So this look less like an organized cemetery, and more like Mt Everest, also littered by bones of the less fortunate adventurers.
SpaceX serves a large market that was underserved, via Starlink, and via satellite launches.
There's nothing comparably easy (for some values of "easy") to monetize underwater, except in shallow places like the continental shelves, and these areas are already being heavily developed (oil, wind).
There are many, many wonders deep underwater, but they are mostly not commercially interesting, alas.
I’ve always wanted to start a company that builds automated underwater swarms of “probes” that just search and return info and carry out small exploration tasks but over long amounts of time and space.
Do it right and you can send the first underwater explorers to Europa.
Hard to find the right way to monetize in the early stages though. SpaceX had a variety of options.
> Hard to find the right way to monetize in the early stages though.
Fugro got a tonne of money for sidescan surveys of large areas north of this Diamantina fracture zone up to the equator .. looking for traces of the lost Malaysia Airlines Flight 370.
The search for the missing aircraft became the most expensive search in the history of aviation. It focused initially on the South China Sea and Andaman Sea, before a novel analysis of the aircraft's automated communications with an Inmarsat satellite indicated that the plane had travelled far southward over the southern Indian Ocean.
After a three-year search across 120,000 km2 (46,000 sq mi) of ocean failed to locate the aircraft, the Joint Agency Coordination Centre heading the operation suspended its activities in January 2017. A second search launched in January 2018 by private contractor Ocean Infinity also ended without success after six months.
Make several modular probes and give them fancy names.
Have various support classes like signal relay, charge stations, camera cleaning, resque etc
Sell rent lease the vehicles to customers who get to pilot them in vr.
Create a simulator where one can explore some already explored areas with the probes projected in real time. Create a market for map chunks.
I think it will make one hell of a game.
Roberts Space Industries Legatus bundle costs $48,000 USD and you only get pixels.
If you can have your own exploration submarine without having to deal with all the boring logistcs yourself people will gladly pay many times that and hire other players to do ingame jobs like keeping the signal alive.
If you can build the mothership with investors and crowdsourcing then maintain it with subscription fees and insurance policies it would be hilarious even before anyone finds anything interesting.
Well if you ever find a monetization path this is what I wanted to do for years. I don't know where Schmidt landed in the court of public opinion but I appreciate that the Schmidt Ocean Institute is a thing. I just wish these things didn't reek of billionaire vanity.
The zone this whale necropolis has been found within is named after the Australian Navy hydrographic, meteorological and oceanographic research vessel that first coarsely mapped this deepest part of the Indian ocean in 1960, during my father's time of service onboard.
Mind you, if you go the service path you might end up scrubbing toilets or close sampling atomic bomb sites ... so your mileage (and lifespan) may vary.
I actually work in this space. The difficulties of long-running underwater probes should not be discounted. Comms bandwidth without a tether is… quite slow. Dealing with even the tiniest drops of water inside the system is… a real problem. Salt water is also quite a problem. Deploy and retrieve is a real problem.
I won’t say I think outer space is easier, but the problem space is very different.
> I won’t say I think outer space is easier, but the problem space is very different.
You didn't even mention pressure. Space is only 1 atm off of sea level. 100 meters below the surface is 10 atm more than at sea level ... all sorts of cool stuff you might want to explore is way deeper than that.
Less of a problem for robots than people, but still a problem.
As a boat owner, I have had quite a time with salt water issues. Anything with an electrical current going through it exposed to salt and water is subject to serious, rapid corrosion. What you might imagine is "stainless" steel will, in fact, rust (unless correctly passivated and treated). The galvanic scale is not to be trifled with :). I can only imagine it gets exponentially worse the further below the surface you go.
>I feel like maybe we've needed an "OceanX" before a "SpaceX"
SpaceX is based on the idea that our planet will someday be uninhabitable, so we need to be ready to colonize other planets. The sooner we start, the sooner we get there.
OceanX might be fun science, but it's not going to save us.
The human condition is delicate and mortal, when you realise this you realise how important it is to do everything you can for Elon Musk while he's still alive
The implication that SpaceX will "save us" is quite funny. If that was something the world truly worried about, our hopes cannot be on an american private company that might or might not save someone depending on their preferences or their political views.
The whole idea that we can simply pop off earth and colonize another planet is literally insane. There is a reason why no governement across the world is treating colonizing mars as a serious mission.
It is the same marketing technique as "AI WILL DESTROY THE WORLD so we must make it" fear-mongering based marketing. Of course a rocket company wants people to colonize mars, doesn't mean its going to "save" humanity.
So this look less like an organized cemetery, and more like Mt Everest, also littered by bones of the less fortunate adventurers.
https://www.nature.com/articles/s41586-026-10546-z
https://luxurylaunches.com/transport/gabe-newell-explorer-ve...
https://www.forbes.com/sites/deajusufi/2026/06/13/gabe-newel...
There's nothing comparably easy (for some values of "easy") to monetize underwater, except in shallow places like the continental shelves, and these areas are already being heavily developed (oil, wind).
There are many, many wonders deep underwater, but they are mostly not commercially interesting, alas.
Do it right and you can send the first underwater explorers to Europa.
Hard to find the right way to monetize in the early stages though. SpaceX had a variety of options.
Fugro got a tonne of money for sidescan surveys of large areas north of this Diamantina fracture zone up to the equator .. looking for traces of the lost Malaysia Airlines Flight 370.
~ https://en.wikipedia.org/wiki/Malaysia_Airlines_Flight_370Make several modular probes and give them fancy names.
Have various support classes like signal relay, charge stations, camera cleaning, resque etc
Sell rent lease the vehicles to customers who get to pilot them in vr.
Create a simulator where one can explore some already explored areas with the probes projected in real time. Create a market for map chunks.
I think it will make one hell of a game.
Roberts Space Industries Legatus bundle costs $48,000 USD and you only get pixels.
If you can have your own exploration submarine without having to deal with all the boring logistcs yourself people will gladly pay many times that and hire other players to do ingame jobs like keeping the signal alive.
If you can build the mothership with investors and crowdsourcing then maintain it with subscription fees and insurance policies it would be hilarious even before anyone finds anything interesting.
Mind you, if you go the service path you might end up scrubbing toilets or close sampling atomic bomb sites ... so your mileage (and lifespan) may vary.
I won’t say I think outer space is easier, but the problem space is very different.
You didn't even mention pressure. Space is only 1 atm off of sea level. 100 meters below the surface is 10 atm more than at sea level ... all sorts of cool stuff you might want to explore is way deeper than that.
Less of a problem for robots than people, but still a problem.
As a boat owner, I have had quite a time with salt water issues. Anything with an electrical current going through it exposed to salt and water is subject to serious, rapid corrosion. What you might imagine is "stainless" steel will, in fact, rust (unless correctly passivated and treated). The galvanic scale is not to be trifled with :). I can only imagine it gets exponentially worse the further below the surface you go.
SpaceX is based on the idea that our planet will someday be uninhabitable, so we need to be ready to colonize other planets. The sooner we start, the sooner we get there.
OceanX might be fun science, but it's not going to save us.
The whole idea that we can simply pop off earth and colonize another planet is literally insane. There is a reason why no governement across the world is treating colonizing mars as a serious mission.
It is the same marketing technique as "AI WILL DESTROY THE WORLD so we must make it" fear-mongering based marketing. Of course a rocket company wants people to colonize mars, doesn't mean its going to "save" humanity.