Exapunks (2018)

(zachtronics.com)

81 points | by yu3zhou4 1 hour ago

9 comments

  • jawarner 50 minutes ago
    For those who don't know -- while Zachtronics is no longer making games, Zach Barth is still active now under the company Coincidence Games. They just game out with a spacecraft engineering puzzle game:

    https://store.steampowered.com/app/2536720/UVS_Nirmana/?cura....

    • comeonbro 32 minutes ago
      Without specifically looking into it but just going off of Steam releases and headline, I'd assumed Zachtronics closing was Zach Barth leaving the scene, and the company that made Kaizen etc were some of his former colleagues continuing on without him.

      But apparently the Kaizen-making company is still Zach Barth?

      So what was Zachtronics closing then? Just him changing his mind like and coming back a year later? Why throw away the brand? As cringingly shallow as that sentence was to type, a new "Zachtronics" game was a reflexive auto-buy for many people.

      • jna_sh 24 minutes ago
        Zachtronics wrapped up because they all got a bit burned out by the yearly release pace, and Zach tried to become a teacher. He didn’t like it, and when the rest of the team continued making games, he joined up with them and thus Coincidence. Further down the discussion I shared a podcast where he tells the story.
        • comeonbro 14 minutes ago
          I understand why he might not want to and hope I would have the character to do similarly in his place, but they should really lead with "by Zach Barth" rather than "from the original Zachtronics team", which still sounds great, but tbh at least for me bumped it from "buy and play immediately" to "wishlist".
      • mattbee 21 minutes ago
        Maybe he sold his company, or never completely owned the name himself?
        • komadori 9 minutes ago
          Yes, as I recall, he sold Zachtronics to investors sometime after TIS-100 so that he could focus on making the games and have someone else worry about the business.
    • uludag 9 minutes ago
      In case anyone's curious I recommend the podcast episode with Zach Barth on the Draknek and Friends podcast to hear where he's at now: https://www.youtube.com/watch?v=zLrh8wcBy8I

      Happy to hear that he's continuing developing games and we can expect more to come!

  • markx2 56 minutes ago
    Their catalogue is well worth buying.

    https://store.steampowered.com/developer/zachtronics

    • nbaksalyar 18 minutes ago
      "Eliza" is a bit unusual for Zachtronics as it's not a programming/puzzle game but a visual novel. But it's excellent and I think it's one of their most under-appreciated games. It's well-written, well-acted, and very prescient. Highly recommended!
  • jf 53 minutes ago
    This is one of my all time favorite games. It and Shenzhen I/O do a wonderful job of capturing the essence of what makes programming fun and put them into a game.

    My biggest surprise from playing EXAPUNKS is how futile it is to try and pre-optimize a solution. I had to remind myself time and again to solve the puzzle first, then try and try and optimize it.

    While the games are fun on their own, I recommend playing them at the same time as a friend. Trash-talking about finding more optimal solutions really added to the overall fun of playing the games.

    • fragmede 32 minutes ago
      > capturing the essence of what makes programming fun and put them into a game.

      They definitely straddle there line between "those is a fun video game" and "it looks too much like my job" for people in the industry, but there's a whole genre of workplace simulators for doing other people's jobs vicariously. A semi truck driver would see playing a semi truck simulator in the same way, but American Truck Simulator is quite popular. Anyway, play Zachatronics games if you find them fun, but if you don't, then, uh, don't feel bad about not playing them.

      • yoyohello13 12 minutes ago
        Too true. I used to absolutely love Zachtronics games. Then I became a professional programmer and I just can’t play the programming themed ones anymore. Kind of a shame because TIS-100 is what made me want to be a programmer in the first place.
  • figbert 29 minutes ago
    Reminds me of one of my favorite games: Hacknet (https://hacknet-os.com - https://store.steampowered.com/app/365450/Hacknet/). Likely contributed in a meaningful way to me becoming a programmer. I think I have Zachtronic's SHENZHEN I/O on my wishlist—will have to check out his whole catalog.
  • twentyfiveoh1 55 minutes ago
    Older, but I love me some Zachtronics.
  • deelowe 54 minutes ago
    I wish Zach would start making games again. :-(
    • ACCount37 49 minutes ago
      The official "spiritual successor" seems to be Coincidence studio - their games in the genre being "Kaizen: A Factory Story" and the recent "U.V.S. Nirmana".
    • vabsbenz 49 minutes ago
    • jna_sh 51 minutes ago
      He never stopped, he’s just under a different label: https://coincidence.games/

      They’ve released two Zach-likes, Kaizen and UVS Nirmana.

      Blatant self promotion, but if you want the full story, he chatted to me about it on Software Engineering Daily after the release of Kaizen: https://softwareengineeringdaily.com/2025/12/18/designing-in...

      • rafram 14 minutes ago
        What's up with the AI narration at the beginning? Or is it just someone with an incredibly steady voice and AI cadence? It's uncanny and weird considering that this is a podcast hosted by actual humans!
      • altairprime 28 minutes ago
        This is an excellent interview; thanks for posting it.
  • sleepybrett 11 minutes ago
    Every zachtronics game is a gem.
  • minraws 53 minutes ago
    bought opus magnum recently fun game, I have played exapunks a while back, it's not my cup of tea. I love programming for fun, but the language didn't gel with me. I liked their other games better, opus magnum is definitely in the top 2
    • Terr_ 12 minutes ago
      I think I liked Infinifactory the most because:

      1. It had the least overlap with my day-job work.

      2. It's somehow more-pleasing to watch a mechanical (albeit simulated) 3D machine do work, contrasted to the flickering playgrounds of Exapunks or Shenzhen IO.

    • Groxx 50 minutes ago
      for anyone on the fence about these games: I'll highly recommend Opus Magnum as the starting point. It's a good intro-to-Zachtronics game because every problem can be brute forced if desired - in many of the others, you need to make some clever arrangements and logical leaps to progress, due to very limited playing field sizes.

      they are quite unique and very well-made though. if you like sequence-puzzle games but are getting tired of the endless flood of Sokoban-flavored things, give it a try!