Turns are Better than Radians

(computerenhance.com)

37 points | by mayoff 2 hours ago

10 comments

  • WCSTombs 22 minutes ago
    I think I cautiously agree with this notion to some extent, but IMHO the real answer is that it's application-dependent, and if you're writing a low-level trig library and you have to pick one or the other, it really isn't clear to me that turns should win over radians.

    I expect many systems that use trigonometry would sometimes use small-angle approximations either for efficiency or to bootstrap to the general case. It'd be natural to use Taylor series here, i.e.:

        cos(x) = 1 - x^2/2 + ...
        sin(x) = x - x^3/6 + ...
    
    If you've committed to representing all trigonometry in "turn" units, then you instead need to use:

        cos(2 pi t) = 1 - (2 pi t)^2/2 + ...
        sin(2 pi t) = (2 pi t) - (2 pi t)^3/6 + ...
    
    In this case it would be less accurate and efficient to force everything into turns if you ever need to work with radians.

    Closely related to this, if you ever need the derivative of a function that does trig (e.g., in numerical optimization), you may as well use radians because if you don't, any extra factors you apply will appear in the expressions for the derivatives and you'll have to deal with them there anyway.

    Basically for that reason, it's pretty clear that trigonometry in terms of radians is the "correct" convention mathematically speaking (away from computers), since derivatives of the radian-based trig functions are so easy to express. Given that, if we have to pick one convention...isn't it less confusing to use the same thing everywhere? That said, there are interfaces that provide both versions, and since as the article points out there are cases where the turn-based versions can be more efficient, that's probably the right way to go.

  • traes 47 minutes ago
    Very bold title! Turns are very convenient until you need to calculate a rate of change, as of course d/dx sin(2pi x) = 2pi cos(2pi x). Unfortunately this is a common enough problem that I will be sticking with the radian.
    • HWR_14 6 minutes ago
      I feel like that approximates how I learned math. In geometry or trig you can use degrees or turns or any other unit, but almost never radians because that's harder write. As soon as you learn calculus, you switch to radians and never go back.
  • mayoff 2 hours ago
    I like to store angles as turns in my own code, because (as noted) it makes quarter-turns computable without rounding. OTOH if you need, say, twelfths of a turn, you might want to just store angles as degrees since that’s already common.

    Michael Spivak, in Calculus (3rd ed p. 301) considers the unit choice to be a property of the function and initially defines sin° and sinʳ (before settling on sin meaning sinʳ) and considers “sin x°” and “sin x radians” to be misleading, saying that ‘a number x is simply a number—it does not carry a banner indicating that it is “in degrees” or “in radians”’. I don’t really understand this argument, since in science and engineering we constantly carry units around with our quantities.

    • math-man 59 minutes ago
      It's because both radians and degrees are are a ratio of a length to another length and are thus dimensionless. No matter how you measure it, all angles are without a unit.

      It's most obvious with radians but it's also the case with degrees.

      Using radians, you are guaranteed to not introduce unusual extra terms to rescale angles, if you use any other scale of angle you will have to keep track of extra terms.

      That may be useful in whatever you're doing. I work in degrees quite often and I'm careful to keep track of the 2pi/360 terms that crop up all over the place. With grade measure you have to keep track of 2pi/400 terms and with turns you have to keep track of 2pi/1 terms that will repeatedly show up.

      Again, depending on what you're doing, this may or may not make sense to do.

      In general, mathematics works out easier when the scaling term is 2pi/2pi because then you have a lovely 1 scale factor you don't have to keep track of.

      • eru 37 minutes ago
        Agreed. Though sometimes it's useful to keep track of 'fake' units like for angles, to make something like dimensional analysis work for you.

        But that's more for analysis of your code / formulas than when you actually go and compute things.

  • chabska 1 hour ago
    The problem is that trigonometric functions are used in many more fields beyond geometry. The input is not always an angle around a point in euclidean space, it could be phase angle of a periodic signal. You can make an alternative set of trig functions that take turns, but you will anger a lot of people if you mess with the vanilla trig functions.
    • sriku 56 minutes ago
      You'll have to bring in the 2π factor somewhere. Cant escape it. If sint is the sin function but with angle give in turns, then d/dx sint(x) = 2π cost(x). sin(x) ~ x for small x but sint(x) ~ 2πx for small x.
  • slwvx 1 hour ago
    Yes, the idea of a turn [1] is interesting. And maybe useful.

    I have a different question: What would it take for a compiler to remove (elide) the multiply by pi + divide by pi that the author uses as an example? I guess one would not have to go as far as a Lean proof that two bits of code produce the same result?

    [1] https://en.wikipedia.org/wiki/Turn_(angle)

    • eru 35 minutes ago
      Well, they don't produce the same result in floating point math, I'm afraid.

      So you'd need to teach your compiler about what your formulas mean and what context you are using them in. (Ie are you actually doing geometry, or is your AI coding agent just trying arbitrary activation functions for your neuronal net experiments and some of them happen to look like geometry?)

      • nomel 17 minutes ago
        It's a mistake to care about equality of floating point numbers [1]. You must usually consider the lower bits of the number as random.

        I assume you're saying something other than this though?

        [1] https://en.wikipedia.org/wiki/Machine_epsilon

  • zahrevsky 55 minutes ago
    > It turns out (pun intended!)

    Thanks, I was waiting for this pun the moment turns were introduced in the article.

  • groundzeros2015 35 minutes ago
    Fails to mention that radians relates angle to arc length.
    • HWR_14 2 minutes ago
      There are valid reasons to prefer radians, especially in calculus. The fact that it's related to arc length is something that never (directly) comes up.
  • jp57 1 hour ago
    Or you could use 1/360 of a turn.
    • groundzeros2015 9 minutes ago
      degrees were primarily chosen due to many integer divisors - likely for applications of time and seasons.
    • math-man 58 minutes ago
      [dead]
  • ethanlipson 22 minutes ago
    I think the author is either being disingenuous or doesn’t understand the subject if they don’t honestly address the reason radians are used in the first place. I’m leaning towards the latter, because I can’t imagine someone having an ulterior motive for pushing for trig reform like this, lol. Radians really are the natural unit for trigonometry. With that said, I certainly agree that a lot of code would be simplified by using turns over radians, especially outside the context of numerical methods. I could see myself supporting the addition of sint(x) and cost(x) functions to the math standard library, where sint = “sine turns”.

    While not a strict rule, Chesterton’s fence is a good heuristic: before we change something, we should first attempt to understand why it is the way it is.

  • traes 45 minutes ago
    The title should say (2022)