Inverse Kinematics and Foot Locking

(theorangeduck.com)

38 points | by airhangerf15 5 days ago

3 comments

  • windriverthrum 3 minutes ago
    Such beautiful animations. Too much detail is missing from this post and its related post on "two-joint inverse kinematics" (that is actually three joint inverse kinematics) - what are the joint types? which inverse kinematics problem is being solved (position, orientation, or both?). This could be a great post if the author spends some more time polishing it.
  • badmonkey0001 6 minutes ago
    That was really comprehensive. Good read.
  • minimeow 38 minutes ago
    I always wanted to know how physics and kinematics came together and could be worked on with code. Your blog post was enlightening. Thanks.